![]() Grenadiers and disciples will give you some trouble around this area, so your best bet is to have one unit perform a straightforward push toward the center, while Sid or a strong unit takes that second floor and rains fire down on anyone out of cover. You’ll then have to push to the west towards a structure of three large tanks and a raised platform on the north side. At least that way you’ll be able to funnel the wretches towards you there. ![]() The stairways leading back down to this area don’t really offer any cover, so your best bet might be to hop down into the center area with some boxes for cover. Reyna will join your team as a scout, so she’ll be effective as a flanker and damage dealer, but don’t just throw her into the fire when she’s not armored like she is now.Ī new group of Locust grenadiers, wretches, and a kantus will spawn by the truck in the center of the map. Read our ending explainer if you want a full rundown of why. Oh, look, it’s Reyna, a character who’s pretty darn important to recent Gears lore. Use one unit to push from the front and another to push up the staircase on the left and you should eventually be able to make your way to the pod. There’s no easy way to get around these disciples without exposing yourself to their poison or getting bogged down in some overwatch cones, short of a vanguard’s intimidate ability. Start out with the right side torture pod, which frankly, is just a bit of a slog.
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